1968, Washington Square –


In a few words

A full augmented reality mobile app for A+E networks


Travel back in time to Washington Square Park of  1968 through augmented reality, and join Wallace and June – two young activists on a hot spring day, in a cinematic experience.

My role

Augmented reality is tailor-made for historical fiction. 1968 WSQP App tells the story of 1968 and provides the necessary historical context to the same challenges we face as a society today. Through the story of Wallace and June, we introduce our audience to same-aged social activists which once stood and waved protest signs at the same place, and often — on behalf of the same values.

My role included leading a team of scriptwriters, musicians, and content creators while overseeing historical research. As the project evolved, I dived into delightful research about AR UX & UI best practices.

· Historical research

· Storytelling in space

· Content creation

· Leading the creative team

· Sound design

· UX & UI design

What is it all about?

Augmented Reality is tailor-made for historical fiction.

Follow the footsteps of Wallace and June – two young activists meeting in the park on a hot spring day in 1968. Download the app for a cinematic experience, which binds past and present into a single moment in space.

Sound and design

How can we use a 2D interface to provide guidance for a 3D experience? Thanks to playwright Joanna Evans who wrote the spoken text, drummer Roy Ben-Yosef, and guitar player Roberto Trzini, who wrote an original soundtrack we utilized all senses to provide a content-reach AR experience.


Low fidelity wireframes

High fidelity wireframes


Poster design

Check it out!

Stop by and say hello, bentzur.hdr@gmail.com ☝🏼